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Video Game Deep Cuts: Mass Effect's Hoodiegate Pile-On

Sun, 03/26/2017 - 3:37pm

This week's Video Game Deep Cuts articles/video highlights include animators on Mass Effect: Andromeda's animation complaints, Remedy's very silly Hoodiegate, and lots, lots more. ...

Categories: Gaming News

To write better games, Chris Avellone takes lessons from Dr. Who

Fri, 03/24/2017 - 4:06pm

"Throw the players into an environment with a lot of visual mysteries," veteran game designer Chris Avellone told Glixel. "Then you let them explore the environment, & try and solve those mysteries." ...

Categories: Gaming News

Hitman dev says the secret to expansive level design is spirals

Fri, 03/24/2017 - 3:30pm

"They're basically spirals, or a snail house, we call it," IO Interactive's Torbjorn Christensen told Rock, Paper, Shotgun,, explaining the in Hitman levels like Sapienza and Hokkaido. ...

Categories: Gaming News

Why has BioWare made the same multiplayer game three times in a row?

Fri, 03/24/2017 - 3:18pm

We take a look at why BioWare has stuck with horde mode multiplayer for Mass Effect: Andromeda. ...

Categories: Gaming News

GameStop lays plans to close at least 150 stores this year

Fri, 03/24/2017 - 2:51pm

GameStop has confirmed plans to close at least 150 GameStop stores around the world this year in an ongoing effort to close down underperforming locations -- but its opening 100 new non-game stores. ...

Categories: Gaming News

Video: How Pokemon Go was designed to be playable in public

Fri, 03/24/2017 - 12:22pm

At GDC 2017, Niantic's Dennis Hwang hopped onstage to showcase how Pokemon Go was designed to be intuitive and safe to play in public -- and what other devs can learn from the process. ...

Categories: Gaming News

Get a job: Sanzaru Games is hiring a Character Artist

Fri, 03/24/2017 - 12:13pm

Sanzaru Games is looking for an experienced Character Artist to create and maintain characters, textures, and other assets as a member of its California-based development team. ...

Categories: Gaming News

Blog: An overview of the GDC 2017 UX Summit

Fri, 03/24/2017 - 12:12pm

Epic Games' director of user experience Celia Hodent offers a succinct look at the UX Summit from GDC 2017. ...

Categories: Gaming News

Super Mario Run revenue fell short of expectations, says Nintendo

Fri, 03/24/2017 - 10:21am

The free-to-try mobile game Super Mario Run didn't sell quite as well as Nintendo had hoped, but the company still prefers its business model over freemium or 'gacha' games. ...

Categories: Gaming News

Don't Miss: How would the Affordable Care Act repeal impact indie devs?

Fri, 03/24/2017 - 9:01am

"After all the talk about small business and creating jobs, anything that makes it scarier to strike out on your own and start a new business is a loss to our entire economy." ...

Categories: Gaming News

We're streaming some Mass Effect: Andromeda multiplayer today at 3PM EDT

Fri, 03/24/2017 - 8:47am

Join us at 3PM EDT (12 PDT) for a close look at the best ways to die in the new Mass Effect: Andromeda multiplayer. ...

Categories: Gaming News

Blog: Deconstructing the music behind the dungeons in Link's Awakening

Fri, 03/24/2017 - 8:05am

The dungeon music in Link's Awakening is the subject of this deconstructing article, where we'll take a look in detail at a work of music and break it down into its disparate parts. ...

Categories: Gaming News

10,000 game projects have been funded through Kickstarter

Fri, 03/24/2017 - 8:00am

In something of a milestone moment, 10,000 games projects have now been successfully funded through Kickstarter. ...

Categories: Gaming News

Battle.net is no more as Blizzard rolls out rebrand

Fri, 03/24/2017 - 7:19am

World of Warcraft developer Blizzard has laid the "Battle.net" brand to rest after two decades of service.  ...

Categories: Gaming News

InXile founder Brian Fargo will retire once Wasteland 3 has shipped

Fri, 03/24/2017 - 6:55am

"I look at my friends, they have a lot more spare time than I do. It's a very intense business. It's all encompassing. It seems like I should relax for a little bit." ...

Categories: Gaming News

Blog: How we created our typing adventure game, Epistory

Fri, 03/24/2017 - 6:54am

A bit of a post-mortem, a bit of marketing article, a bit of art. Here's a retrospective on the development of our typing adventure game, Epistory. ...

Categories: Gaming News

Blog: Living the dream - from video game player to successful creator

Fri, 03/24/2017 - 5:15am

In this two-part blog post, I tell the story of how I became a successful indie developer, discussing funding, crowdfunding, recruiting developers, and more. ...

Categories: Gaming News

Animators Roundtable: The Mass Effect: Andromeda pile-on

Fri, 03/24/2017 - 12:58am

"On a AAA project of this scope, most of the smaller cut scenes are never seen by the animators. Instead, you create a system for designers to use and trust the designers to script everything properly." ...

Categories: Gaming News

GameStop: Switch demand 'incredibly strong', Zelda attach rate 'almost 1:1'

Thu, 03/23/2017 - 3:50pm

GameStop's Tony Bartel said the company is seeing "incredibly strong" demand for Nintendo's newest console, sharing some notable (if vague) data the company has about how Switch games are selling. ...

Categories: Gaming News

Mad Catz is being delisted from the New York Stock Exchange

Thu, 03/23/2017 - 3:02pm

Peripheral maker Mad Catz has received notice the NYSE is working to have it removed from trading due to its "abnormally low" stock value, and the company says it will not appeal the process. ...

Categories: Gaming News