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Looks like another one is biting the dust, even as I type this. Blackstar developer Spacetime Studios has just announced that they have been unable to find a publishing deal for Blackstar and are now forced to lay off half of the Blackstar team...
Why is that, do you suppose? Is the age of good sci-fi games just dead and gone? It seems to me that someone out there, be it the publishers or players, just doesn't want them. As a player, I find it hard to believe that it's the players that don't want these games, but I'm not going to claim any expertise here. The truth of the matter is, I've never worked on a space game... Unless you count the time I spent as a community rep and tester for Starcraft, which I do not.
That being said, I loved Wing Commander, Freespace, Privateer, Freelancer, Starlancer, Jumpgate, the X-wing series and even Elite. They were GREAT games that offered gameplay you can't really get any other way, so what happened to the interest in them?
Both as a player and a designer, I sure hope not. It's a sad, sad day for the industry if there is no place for these types of games, any more.